[INFO] fetching crate building-blocks 0.6.0...
[INFO] building building-blocks-0.6.0 against master#ff34b919075f35a1787659e9c448a34b06bab8de for issue-85264
[INFO] extracting crate building-blocks 0.6.0 into /workspace/builds/worker-8/source
[INFO] validating manifest of crates.io crate building-blocks 0.6.0 on toolchain ff34b919075f35a1787659e9c448a34b06bab8de
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+ff34b919075f35a1787659e9c448a34b06bab8de" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking crates.io crate building-blocks 0.6.0
[INFO] removed 0 missing examples
[INFO] finished tweaking crates.io crate building-blocks 0.6.0
[INFO] tweaked toml for crates.io crate building-blocks 0.6.0 written to /workspace/builds/worker-8/source/Cargo.toml
[INFO] crate crates.io crate building-blocks 0.6.0 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+ff34b919075f35a1787659e9c448a34b06bab8de" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] 5f0da0578daaf4f885597993d4bfaae3e272736b1b776b869b60f9a6e8127da6
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[INFO] running `Command { std: "docker" "inspect" "5f0da0578daaf4f885597993d4bfaae3e272736b1b776b869b60f9a6e8127da6", kill_on_drop: false }`
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[INFO] [stdout] 5f0da0578daaf4f885597993d4bfaae3e272736b1b776b869b60f9a6e8127da6
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:20528e8c29e4536546f0102ce88568b16ea7538393a33fcca951030f7af10457" "/opt/rustwide/cargo-home/bin/cargo" "+ff34b919075f35a1787659e9c448a34b06bab8de" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 7288cb4961f8c89d36da474b7bae3c58b033080e29ba8fbb872616ae1405d31a
[INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap.
[INFO] running `Command { std: "docker" "start" "-a" "7288cb4961f8c89d36da474b7bae3c58b033080e29ba8fbb872616ae1405d31a", kill_on_drop: false }`
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[INFO] [stderr]    Compiling building-blocks v0.6.0 (/opt/rustwide/workdir)
[INFO] [stderr]     Finished dev [optimized + debuginfo] target(s) in 1m 34s
[INFO] running `Command { std: "docker" "inspect" "7288cb4961f8c89d36da474b7bae3c58b033080e29ba8fbb872616ae1405d31a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "7288cb4961f8c89d36da474b7bae3c58b033080e29ba8fbb872616ae1405d31a", kill_on_drop: false }`
[INFO] [stdout] 7288cb4961f8c89d36da474b7bae3c58b033080e29ba8fbb872616ae1405d31a
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:20528e8c29e4536546f0102ce88568b16ea7538393a33fcca951030f7af10457" "/opt/rustwide/cargo-home/bin/cargo" "+ff34b919075f35a1787659e9c448a34b06bab8de" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 46468a1d46499677a2bb7f2b859fc7df8bd9a7e0a030ee435a9be32a28dc16ce
[INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap.
[INFO] running `Command { std: "docker" "start" "-a" "46468a1d46499677a2bb7f2b859fc7df8bd9a7e0a030ee435a9be32a28dc16ce", kill_on_drop: false }`
[INFO] [stderr]    Compiling cfg-if v0.1.10
[INFO] [stderr]    Compiling paste-impl v0.1.18
[INFO] [stderr]    Compiling paste v0.1.18
[INFO] [stderr]    Compiling simdeez v1.0.6
[INFO] [stderr]    Compiling simdnoise v3.1.6
[INFO] [stderr]    Compiling building-blocks v0.6.0 (/opt/rustwide/workdir)
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/sdf_mesh/sdf_mesh.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved imports `bevy::render::mesh::Indices`, `bevy::render::mesh::VertexAttributeValues`, `bevy::render::pipeline::PrimitiveTopology`
[INFO] [stdout]  --> examples/sdf_mesh/sdf_mesh.rs:4:16
[INFO] [stdout]   |
[INFO] [stdout] 4 |         mesh::{Indices, VertexAttributeValues},
[INFO] [stdout]   |                ^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 5 |         pipeline::PrimitiveTopology,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/array_texture_materials/camera_rotation.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/array_texture_materials/array_texture_materials.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved imports `bevy::render::mesh::Indices`, `bevy::render::pipeline::PipelineDescriptor`, `bevy::render::pipeline::PrimitiveTopology`, `bevy::render::pipeline::RenderPipeline`, `bevy::render::shader::ShaderStages`, `bevy::render::texture::AddressMode`, `bevy::render::texture::SamplerDescriptor`
[INFO] [stdout]  --> examples/array_texture_materials/array_texture_materials.rs:6:9
[INFO] [stdout]   |
[INFO] [stdout] 6 |         mesh::Indices,
[INFO] [stdout]   |         ^^^^^^^^^^^^^
[INFO] [stdout] 7 |         pipeline::{PipelineDescriptor, PrimitiveTopology, RenderPipeline},
[INFO] [stdout]   |                    ^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^
[INFO] [stdout] 8 |         shader::ShaderStages,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 9 |         texture::{AddressMode, SamplerDescriptor},
[INFO] [stdout]   |                   ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/mesh_showcase/camera_rotation.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/mesh_showcase/mesh_showcase.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_generator.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy::{
[INFO] [stdout]    |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `utilities`
[INFO] [stdout]  --> examples/mesh_showcase/mesh_generator.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use utilities::bevy_util::mesh::create_mesh_bundle;
[INFO] [stdout]   |     ^^^^^^^^^ use of undeclared crate or module `utilities`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/mesh_showcase/mesh_showcase.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::{
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved imports `utilities::bevy_util::mesh::create_mesh_bundle`, `bevy::tasks::ComputeTaskPool`, `bevy::tasks::TaskPool`, `bevy::render::wireframe::WireframeConfig`, `bevy::render::wireframe::WireframePlugin`, `bevy::wgpu::WgpuFeature`, `bevy::wgpu::WgpuFeatures`, `bevy::wgpu::WgpuOptions`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:9:25
[INFO] [stdout]    |
[INFO] [stdout] 9  |     render::wireframe::{WireframeConfig, WireframePlugin},
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^
[INFO] [stdout] 10 |     wgpu::{WgpuFeature, WgpuFeatures, WgpuOptions},
[INFO] [stdout]    |            ^^^^^^^^^^^  ^^^^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout]    | 
[INFO] [stdout]   ::: examples/mesh_showcase/mesh_generator.rs:8:5
[INFO] [stdout]    |
[INFO] [stdout] 8  | use utilities::bevy_util::mesh::create_mesh_bundle;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 12 |     tasks::{ComputeTaskPool, TaskPool},
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/lod_terrain/camera.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{prelude::*, render::camera::Camera};
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | use bevy::{
[INFO] [stdout]    |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/lod_terrain/voxel_map.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::tasks::ComputeTaskPool;
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/lod_terrain/level_of_detail.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::{prelude::*, render::camera::Camera};
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `utilities`
[INFO] [stdout]  --> examples/lod_terrain/camera.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use utilities::bevy_util::camera::create_camera_bundle;
[INFO] [stdout]   |     ^^^^^^^^^ use of undeclared crate or module `utilities`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `utilities`
[INFO] [stdout]  --> examples/lod_terrain/mesh_generator.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use utilities::bevy_util::{mesh::create_mesh_bundle, thread_local_resource::ThreadLocalResource};
[INFO] [stdout]   |     ^^^^^^^^^ use of undeclared crate or module `utilities`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy::{asset::prelude::*, ecs, prelude::*, tasks::ComputeTaskPool};
[INFO] [stdout]    |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved imports `bevy::render::camera::Camera`, `utilities::bevy_util::camera::create_camera_bundle`, `bevy::render::camera::Camera`, `utilities::bevy_util::mesh::create_mesh_bundle`, `utilities::bevy_util::thread_local_resource::ThreadLocalResource`, `bevy::asset::prelude::*`, `bevy`, `bevy::prelude::*`, `bevy::tasks::ComputeTaskPool`, `bevy::tasks::ComputeTaskPool`
[INFO] [stdout]    | 
[INFO] [stdout]   ::: examples/lod_terrain/mesh_generator.rs:8:28
[INFO] [stdout]    |
[INFO] [stdout] 8  | use utilities::bevy_util::{mesh::create_mesh_bundle, thread_local_resource::ThreadLocalResource};
[INFO] [stdout]    |                            ^^^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 9  | 
[INFO] [stdout] 10 | use bevy::{asset::prelude::*, ecs, prelude::*, tasks::ComputeTaskPool};
[INFO] [stdout]    |     ^^^^   ^^^^^^^^^^^^^^^^^       ^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     use of undeclared crate or module `bevy`
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 |     tasks::ComputeTaskPool,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    | 
[INFO] [stdout]   ::: examples/lod_terrain/camera.rs:1:24
[INFO] [stdout]    |
[INFO] [stdout] 1  | use bevy::{prelude::*, render::camera::Camera};
[INFO] [stdout]    |                        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 2  | use utilities::bevy_util::camera::create_camera_bundle;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    | 
[INFO] [stdout]   ::: examples/lod_terrain/level_of_detail.rs:8:24
[INFO] [stdout]    |
[INFO] [stdout] 8  | use bevy::{prelude::*, render::camera::Camera};
[INFO] [stdout]    |                        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `App`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 |     App::build()
[INFO] [stdout]    |     ^^^ use of undeclared type `App`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/quad_mesh_uvs/camera_rotation.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]  --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{
[INFO] [stdout]   |     ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved imports `bevy::render::mesh::Indices`, `bevy::render::pipeline::PrimitiveTopology`, `bevy::render::texture::AddressMode`, `bevy::render::texture::SamplerDescriptor`
[INFO] [stdout]  --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:6:9
[INFO] [stdout]   |
[INFO] [stdout] 6 |         mesh::Indices,
[INFO] [stdout]   |         ^^^^^^^^^^^^^
[INFO] [stdout] 7 |         pipeline::PrimitiveTopology,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 8 |         texture::{AddressMode, SamplerDescriptor},
[INFO] [stdout]   |                   ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:46:27
[INFO] [stdout]    |
[INFO] [stdout] 46 |     let mut render_mesh = Mesh::new(PrimitiveTopology::TriangleList);
[INFO] [stdout]    |                           ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PrimitiveTopology`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:46:37
[INFO] [stdout]    |
[INFO] [stdout] 46 |     let mut render_mesh = Mesh::new(PrimitiveTopology::TriangleList);
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^ use of undeclared type `PrimitiveTopology`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `VertexAttributeValues`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:49:9
[INFO] [stdout]    |
[INFO] [stdout] 49 |         VertexAttributeValues::Float3(mesh.positions),
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^ use of undeclared type `VertexAttributeValues`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `VertexAttributeValues`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:51:48
[INFO] [stdout]    |
[INFO] [stdout] 51 |     render_mesh.set_attribute("Vertex_Normal", VertexAttributeValues::Float3(mesh.normals));
[INFO] [stdout]    |                                                ^^^^^^^^^^^^^^^^^^^^^ use of undeclared type `VertexAttributeValues`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `VertexAttributeValues`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:54:9
[INFO] [stdout]    |
[INFO] [stdout] 54 |         VertexAttributeValues::Float2(vec![[0.0; 2]; num_vertices]),
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^ use of undeclared type `VertexAttributeValues`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:20:18
[INFO] [stdout]    |
[INFO] [stdout] 20 |     let target = Vec3::new(0.0, 0.0, 0.0);
[INFO] [stdout]    |                  ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Indices`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:56:34
[INFO] [stdout]    |
[INFO] [stdout] 56 |     render_mesh.set_indices(Some(Indices::U32(mesh.indices)));
[INFO] [stdout]    |                                  ^^^^^^^ use of undeclared type `Indices`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:25:15
[INFO] [stdout]    |
[INFO] [stdout] 25 |     let eye = Vec3::new(x, height, z);
[INFO] [stdout]    |               ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mat4`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:26:25
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let new_transform = Mat4::face_toward(eye, target, Vec3::Y);
[INFO] [stdout]    |                         ^^^^ use of undeclared type `Mat4`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:26:56
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let new_transform = Mat4::face_toward(eye, target, Vec3::Y);
[INFO] [stdout]    |                                                        ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:60:24
[INFO] [stdout]    |
[INFO] [stdout] 60 |             transform: Transform::from_translation(Vec3::new(0.0, 100.0, 100.0)),
[INFO] [stdout]    |                        ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:29:16
[INFO] [stdout]    |
[INFO] [stdout] 29 |     *cam_tfm = Transform::from_matrix(new_transform);
[INFO] [stdout]    |                ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:60:52
[INFO] [stdout]    |
[INFO] [stdout] 60 |             transform: Transform::from_translation(Vec3::new(0.0, 100.0, 100.0)),
[INFO] [stdout]    |                                                    ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:64:24
[INFO] [stdout]    |
[INFO] [stdout] 64 |             transform: Transform::from_translation(Vec3::new(0.0, 0.0, 150.0))
[INFO] [stdout]    |                        ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `App`
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:33:5
[INFO] [stdout]    |
[INFO] [stdout] 33 |     App::build()
[INFO] [stdout]    |     ^^^ use of undeclared type `App`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:20:18
[INFO] [stdout]    |
[INFO] [stdout] 20 |     let target = Vec3::new(0.0, 0.0, 0.0);
[INFO] [stdout]    |                  ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:64:52
[INFO] [stdout]    |
[INFO] [stdout] 64 |             transform: Transform::from_translation(Vec3::new(0.0, 0.0, 150.0))
[INFO] [stdout]    |                                                    ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:25:15
[INFO] [stdout]    |
[INFO] [stdout] 25 |     let eye = Vec3::new(x, height, z);
[INFO] [stdout]    |               ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `State`
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:35:26
[INFO] [stdout]    |
[INFO] [stdout] 35 |         .insert_resource(State::new(AppState::Loading))
[INFO] [stdout]    |                          ^^^^^ use of undeclared type `State`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `CoreStage`
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:37:13
[INFO] [stdout]    |
[INFO] [stdout] 37 |             CoreStage::Update,
[INFO] [stdout]    |             ^^^^^^^^^ use of undeclared type `CoreStage`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:65:29
[INFO] [stdout]    |
[INFO] [stdout] 65 |                 .looking_at(Vec3::new(0.0, 10.0, 0.0), Vec3::Y),
[INFO] [stdout]    |                             ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mat4`
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:26:25
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let new_transform = Mat4::face_toward(eye, target, Vec3::Y);
[INFO] [stdout]    |                         ^^^^ use of undeclared type `Mat4`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:26:56
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let new_transform = Mat4::face_toward(eye, target, Vec3::Y);
[INFO] [stdout]    |                                                        ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:65:56
[INFO] [stdout]    |
[INFO] [stdout] 65 |                 .looking_at(Vec3::new(0.0, 10.0, 0.0), Vec3::Y),
[INFO] [stdout]    |                                                        ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:29:16
[INFO] [stdout]    |
[INFO] [stdout] 29 |     *cam_tfm = Transform::from_matrix(new_transform);
[INFO] [stdout]    |                ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `StateStage`
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:39:13
[INFO] [stdout]    |
[INFO] [stdout] 39 |             StateStage::<AppState>::default(),
[INFO] [stdout]    |             ^^^^^^^^^^ use of undeclared type `StateStage`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Color`
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:70:37
[INFO] [stdout]    |
[INFO] [stdout] 70 |             material: materials.add(Color::rgb(1.0, 0.0, 0.0).into()),
[INFO] [stdout]    |                                     ^^^^^ use of undeclared type `Color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find value `DefaultPlugins` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:14:22
[INFO] [stdout]    |
[INFO] [stdout] 14 |         .add_plugins(DefaultPlugins)
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:20:19
[INFO] [stdout]    |
[INFO] [stdout] 20 |     mut commands: Commands,
[INFO] [stdout]    |                   ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/sdf_mesh/sdf_mesh.rs:21:20
[INFO] [stdout]     |
[INFO] [stdout] 21  |       mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]     |                      ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:21:27
[INFO] [stdout]    |
[INFO] [stdout] 21 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                           ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `StandardMaterial` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:21:34
[INFO] [stdout]    |
[INFO] [stdout] 19 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<StandardMaterial>`
[INFO] [stdout] 20 |     mut commands: Commands,
[INFO] [stdout] 21 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/sdf_mesh/sdf_mesh.rs:22:17
[INFO] [stdout]     |
[INFO] [stdout] 22  |       mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                   ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:22:24
[INFO] [stdout]    |
[INFO] [stdout] 22 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |                        ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Mesh` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:22:31
[INFO] [stdout]    |
[INFO] [stdout] 19 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<Mesh>`
[INFO] [stdout] ...
[INFO] [stdout] 22 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |                               ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `LightBundle` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:59:16
[INFO] [stdout]    |
[INFO] [stdout] 59 |         .spawn(LightBundle {
[INFO] [stdout]    |                ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `PerspectiveCameraBundle` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:63:16
[INFO] [stdout]    |
[INFO] [stdout] 63 |         .spawn(PerspectiveCameraBundle {
[INFO] [stdout]    |                ^^^^^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `PbrBundle` in this scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:68:16
[INFO] [stdout]    |
[INFO] [stdout] 68 |         .spawn(PbrBundle {
[INFO] [stdout]    |                ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:20:18
[INFO] [stdout]    |
[INFO] [stdout] 20 |     let target = Vec3::new(0.0, 0.0, 0.0);
[INFO] [stdout]    |                  ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:23:20
[INFO] [stdout]    |
[INFO] [stdout] 23 |     let position = Vec3::new(400.0 * (0.5 * t).cos(), 100.0, 400.0 * t.sin());
[INFO] [stdout]    |                    ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:25:15
[INFO] [stdout]    |
[INFO] [stdout] 25 |     let eye = Vec3::new(x, height, z);
[INFO] [stdout]    |               ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:59:12
[INFO] [stdout]    |
[INFO] [stdout] 59 |     if let bevy::asset::LoadState::Loaded = asset_server.get_load_state(&handle.0) {
[INFO] [stdout]    |            ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mat4`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:26:25
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let new_transform = Mat4::face_toward(eye, target, Vec3::Y);
[INFO] [stdout]    |                         ^^^^ use of undeclared type `Mat4`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:26:56
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let new_transform = Mat4::face_toward(eye, target, Vec3::Y);
[INFO] [stdout]    |                                                        ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:29:16
[INFO] [stdout]    |
[INFO] [stdout] 29 |     *cam_tfm = Transform::from_matrix(new_transform);
[INFO] [stdout]    |                ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `KeyCode`
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:157:36
[INFO] [stdout]     |
[INFO] [stdout] 157 |     if keyboard_input.just_pressed(KeyCode::Left) {
[INFO] [stdout]     |                                    ^^^^^^^ use of undeclared type `KeyCode`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `KeyCode`
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:160:43
[INFO] [stdout]     |
[INFO] [stdout] 160 |     } else if keyboard_input.just_pressed(KeyCode::Right) {
[INFO] [stdout]     |                                           ^^^^^^^ use of undeclared type `KeyCode`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:24:20
[INFO] [stdout]    |
[INFO] [stdout] 24 |     let look_vec = Vec3::new(-(0.5 * t).sin(), -1.0, 2.0 * t.cos());
[INFO] [stdout]    |                    ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 27 |     Transform::from_translation(position).looking_at(look_at, Vec3::Y)
[INFO] [stdout]    |     ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:27:63
[INFO] [stdout]    |
[INFO] [stdout] 27 |     Transform::from_translation(position).looking_at(look_at, Vec3::Y)
[INFO] [stdout]    |                                                               ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:31:5
[INFO] [stdout]    |
[INFO] [stdout] 31 |     Vec3::new(400.0 * (0.5 * t).cos(), 100.0, 400.0 * t.sin())
[INFO] [stdout]    |     ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `WindowDescriptor`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:14:27
[INFO] [stdout]    |
[INFO] [stdout] 14 |     let mut window_desc = WindowDescriptor::default();
[INFO] [stdout]    |                           ^^^^^^^^^^^^^^^^ use of undeclared type `WindowDescriptor`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `App`
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:31:5
[INFO] [stdout]    |
[INFO] [stdout] 31 |     App::build()
[INFO] [stdout]    |     ^^^ use of undeclared type `App`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `App`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 |     App::build()
[INFO] [stdout]    |     ^^^ use of undeclared type `App`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `WgpuFeature`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:25:32
[INFO] [stdout]    |
[INFO] [stdout] 25 |                 features: vec![WgpuFeature::NonFillPolygonMode],
[INFO] [stdout]    |                                ^^^^^^^^^^^ use of undeclared type `WgpuFeature`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `State`
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:33:26
[INFO] [stdout]    |
[INFO] [stdout] 33 |         .insert_resource(State::new(AppState::Loading))
[INFO] [stdout]    |                          ^^^^^ use of undeclared type `State`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `CoreStage`
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:35:13
[INFO] [stdout]    |
[INFO] [stdout] 35 |             CoreStage::Update,
[INFO] [stdout]    |             ^^^^^^^^^ use of undeclared type `CoreStage`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Color`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:31:37
[INFO] [stdout]    |
[INFO] [stdout] 31 |         .insert_resource(ClearColor(Color::rgb(0.3, 0.3, 0.3)))
[INFO] [stdout]    |                                     ^^^^^ use of undeclared type `Color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `StateStage`
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:37:13
[INFO] [stdout]    |
[INFO] [stdout] 37 |             StateStage::<AppState>::default(),
[INFO] [stdout]    |             ^^^^^^^^^^ use of undeclared type `StateStage`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `AddressMode`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:132:25
[INFO] [stdout]     |
[INFO] [stdout] 132 |         address_mode_u: AddressMode::Repeat,
[INFO] [stdout]     |                         ^^^^^^^^^^^ use of undeclared type `AddressMode`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `AddressMode`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:133:25
[INFO] [stdout]     |
[INFO] [stdout] 133 |         address_mode_v: AddressMode::Repeat,
[INFO] [stdout]     |                         ^^^^^^^^^^^ use of undeclared type `AddressMode`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:158:27
[INFO] [stdout]     |
[INFO] [stdout] 158 |     let mut render_mesh = Mesh::new(PrimitiveTopology::TriangleList);
[INFO] [stdout]     |                           ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PrimitiveTopology`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:158:37
[INFO] [stdout]     |
[INFO] [stdout] 158 |     let mut render_mesh = Mesh::new(PrimitiveTopology::TriangleList);
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^^^^^ use of undeclared type `PrimitiveTopology`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:168:31
[INFO] [stdout]     |
[INFO] [stdout] 168 |     render_mesh.set_attribute(Mesh::ATTRIBUTE_POSITION, positions);
[INFO] [stdout]     |                               ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:169:31
[INFO] [stdout]     |
[INFO] [stdout] 169 |     render_mesh.set_attribute(Mesh::ATTRIBUTE_NORMAL, normals);
[INFO] [stdout]     |                               ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:170:31
[INFO] [stdout]     |
[INFO] [stdout] 170 |     render_mesh.set_attribute(Mesh::ATTRIBUTE_UV_0, tex_coords);
[INFO] [stdout]     |                               ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Indices`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:172:34
[INFO] [stdout]     |
[INFO] [stdout] 172 |     render_mesh.set_indices(Some(Indices::U32(indices)));
[INFO] [stdout]     |                                  ^^^^^^^ use of undeclared type `Indices`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PipelineDescriptor`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:174:34
[INFO] [stdout]     |
[INFO] [stdout] 174 |     let pipeline = pipelines.add(PipelineDescriptor::default_config(ShaderStages {
[INFO] [stdout]     |                                  ^^^^^^^^^^^^^^^^^^ use of undeclared type `PipelineDescriptor`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:46:20
[INFO] [stdout]    |
[INFO] [stdout] 46 |         transform: Transform::from_translation(Vec3::new(0.100, 150.0, 100.0)),
[INFO] [stdout]    |                    ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Shader`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:175:29
[INFO] [stdout]     |
[INFO] [stdout] 175 |         vertex: shaders.add(Shader::from_glsl(
[INFO] [stdout]     |                             ^^^^^^ use of undeclared type `Shader`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:176:13
[INFO] [stdout]     |
[INFO] [stdout] 176 |             bevy::render::shader::ShaderStage::Vertex,
[INFO] [stdout]     |             ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:46:48
[INFO] [stdout]    |
[INFO] [stdout] 46 |         transform: Transform::from_translation(Vec3::new(0.100, 150.0, 100.0)),
[INFO] [stdout]    |                                                ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:57:12
[INFO] [stdout]    |
[INFO] [stdout] 57 |     if let bevy::asset::LoadState::Loaded = asset_server.get_load_state(&handle.0) {
[INFO] [stdout]    |            ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Shader`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:179:36
[INFO] [stdout]     |
[INFO] [stdout] 179 |         fragment: Some(shaders.add(Shader::from_glsl(
[INFO] [stdout]     |                                    ^^^^^^ use of undeclared type `Shader`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PerspectiveCameraBundle`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:51:16
[INFO] [stdout]    |
[INFO] [stdout] 51 |         .spawn(PerspectiveCameraBundle::default())
[INFO] [stdout]    |                ^^^^^^^^^^^^^^^^^^^^^^^ use of undeclared type `PerspectiveCameraBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared crate or module `bevy`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:180:13
[INFO] [stdout]     |
[INFO] [stdout] 180 |             bevy::render::shader::ShaderStage::Fragment,
[INFO] [stdout]     |             ^^^^ use of undeclared crate or module `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Color`
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:58:27
[INFO] [stdout]    |
[INFO] [stdout] 58 |             materials.add(Color::rgba(0.0, 0.0, 0.0, 1.0).into()),
[INFO] [stdout]    |                           ^^^^^ use of undeclared type `Color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]  --> examples/mesh_showcase/camera_rotation.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 |     camera: Entity,
[INFO] [stdout]   |             ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]  --> examples/mesh_showcase/camera_rotation.rs:8:24
[INFO] [stdout]   |
[INFO] [stdout] 8 |     pub fn new(camera: Entity) -> Self {
[INFO] [stdout]   |                        ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 |     state: Res<CameraRotationState>,
[INFO] [stdout]    |            ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 15 |     time: Res<Time>,
[INFO] [stdout]    |           ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Time` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:15:15
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn camera_rotation_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Time>`
[INFO] [stdout] 14 |     state: Res<CameraRotationState>,
[INFO] [stdout] 15 |     time: Res<Time>,
[INFO] [stdout]    |               ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `RenderPipelines`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:188:31
[INFO] [stdout]     |
[INFO] [stdout] 188 |             render_pipelines: RenderPipelines::from_pipelines(vec![RenderPipeline::new(pipeline)]),
[INFO] [stdout]     |                               ^^^^^^^^^^^^^^^ use of undeclared type `RenderPipelines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `RenderPipeline`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:188:68
[INFO] [stdout]     |
[INFO] [stdout] 188 |             render_pipelines: RenderPipelines::from_pipelines(vec![RenderPipeline::new(pipeline)]),
[INFO] [stdout]     |                                                                    ^^^^^^^^^^^^^^ use of undeclared type `RenderPipeline`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:193:24
[INFO] [stdout]     |
[INFO] [stdout] 193 |             transform: Transform::from_translation(Vec3::new(0.0, 100.0, 100.0)),
[INFO] [stdout]     |                        ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:193:52
[INFO] [stdout]     |
[INFO] [stdout] 193 |             transform: Transform::from_translation(Vec3::new(0.0, 100.0, 100.0)),
[INFO] [stdout]     |                                                    ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PerspectiveCameraBundle`
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:197:16
[INFO] [stdout]     |
[INFO] [stdout] 197 |         .spawn(PerspectiveCameraBundle::default())
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^^^^^^^^ use of undeclared type `PerspectiveCameraBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]  --> examples/array_texture_materials/camera_rotation.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 |     camera: Entity,
[INFO] [stdout]   |             ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]  --> examples/array_texture_materials/camera_rotation.rs:8:24
[INFO] [stdout]   |
[INFO] [stdout] 8 |     pub fn new(camera: Entity) -> Self {
[INFO] [stdout]   |                        ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 |     state: Res<CameraRotationState>,
[INFO] [stdout]    |            ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 15 |     time: Res<Time>,
[INFO] [stdout]    |           ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Time` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:15:15
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn camera_rotation_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Time>`
[INFO] [stdout] 14 |     state: Res<CameraRotationState>,
[INFO] [stdout] 15 |     time: Res<Time>,
[INFO] [stdout]    |               ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Query` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:16:21
[INFO] [stdout]    |
[INFO] [stdout] 16 |     mut transforms: Query<&mut Transform>,
[INFO] [stdout]    |                     ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Transform` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:16:32
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn camera_rotation_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Transform>`
[INFO] [stdout] ...
[INFO] [stdout] 16 |     mut transforms: Query<&mut Transform>,
[INFO] [stdout]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Handle` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:30:16
[INFO] [stdout]    |
[INFO] [stdout] 30 | struct Loading(Handle<Texture>);
[INFO] [stdout]    |                ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Texture` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:30:23
[INFO] [stdout]    |
[INFO] [stdout] 30 | struct Loading(Handle<Texture>);
[INFO] [stdout]    |               -       ^^^^^^^ not found in this scope
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: you might be missing a type parameter: `<Texture>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find value `DefaultPlugins` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:34:22
[INFO] [stdout]    |
[INFO] [stdout] 34 |         .add_plugins(DefaultPlugins)
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:48:30
[INFO] [stdout]    |
[INFO] [stdout] 48 | fn load_assets(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |                              ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:48:54
[INFO] [stdout]    |
[INFO] [stdout] 48 | fn load_assets(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |                                                      ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `AssetServer` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:48:58
[INFO] [stdout]    |
[INFO] [stdout] 48 | fn load_assets(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |               -                                          ^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: you might be missing a type parameter: `<AssetServer>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:55:16
[INFO] [stdout]     |
[INFO] [stdout] 55  |       mut state: ResMut<State<AppState>>,
[INFO] [stdout]     |                  ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `State` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:55:23
[INFO] [stdout]    |
[INFO] [stdout] 55 |     mut state: ResMut<State<AppState>>,
[INFO] [stdout]    |                       ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:56:13
[INFO] [stdout]    |
[INFO] [stdout] 56 |     handle: Res<Loading>,
[INFO] [stdout]    |             ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:57:19
[INFO] [stdout]    |
[INFO] [stdout] 57 |     asset_server: Res<AssetServer>,
[INFO] [stdout]    |                   ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `AssetServer` in this scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:57:23
[INFO] [stdout]    |
[INFO] [stdout] 54 | fn check_loaded(
[INFO] [stdout]    |                - help: you might be missing a type parameter: `<AssetServer>`
[INFO] [stdout] ...
[INFO] [stdout] 57 |     asset_server: Res<AssetServer>,
[INFO] [stdout]    |                       ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:120:19
[INFO] [stdout]     |
[INFO] [stdout] 120 |     mut commands: Commands,
[INFO] [stdout]     |                   ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:121:21
[INFO] [stdout]     |
[INFO] [stdout] 121 |     texture_handle: Res<Loading>,
[INFO] [stdout]     |                     ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:122:17
[INFO] [stdout]     |
[INFO] [stdout] 122 |       mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                   ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:122:24
[INFO] [stdout]     |
[INFO] [stdout] 122 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                        ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Mesh` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:122:31
[INFO] [stdout]     |
[INFO] [stdout] 119 | fn setup(
[INFO] [stdout]     |         - help: you might be missing a type parameter: `<Mesh>`
[INFO] [stdout] ...
[INFO] [stdout] 122 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                               ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:123:20
[INFO] [stdout]     |
[INFO] [stdout] 123 |       mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]     |                      ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `AddressMode`
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:97:25
[INFO] [stdout]    |
[INFO] [stdout] 97 |         address_mode_u: AddressMode::Repeat,
[INFO] [stdout]    |                         ^^^^^^^^^^^ use of undeclared type `AddressMode`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `AddressMode`
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:98:25
[INFO] [stdout]    |
[INFO] [stdout] 98 |         address_mode_v: AddressMode::Repeat,
[INFO] [stdout]    |                         ^^^^^^^^^^^ use of undeclared type `AddressMode`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Query` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:16:21
[INFO] [stdout]    |
[INFO] [stdout] 16 |     mut transforms: Query<&mut Transform>,
[INFO] [stdout]    |                     ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Transform` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/camera_rotation.rs:16:32
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn camera_rotation_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Transform>`
[INFO] [stdout] ...
[INFO] [stdout] 16 |     mut transforms: Query<&mut Transform>,
[INFO] [stdout]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:123:27
[INFO] [stdout]     |
[INFO] [stdout] 123 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]     |                           ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_generator.rs:17:30
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct MeshGeneratorState {
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Entity>`
[INFO] [stdout] 16 |     current_shape_index: i32,
[INFO] [stdout] 17 |     chunk_mesh_entities: Vec<Entity>,
[INFO] [stdout]    |                              ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Handle` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:146:29
[INFO] [stdout]     |
[INFO] [stdout] 146 | pub struct MeshMaterial(pub Handle<StandardMaterial>);
[INFO] [stdout]     |                             ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `StandardMaterial` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:123:34
[INFO] [stdout]     |
[INFO] [stdout] 119 | fn setup(
[INFO] [stdout]     |         - help: you might be missing a type parameter: `<StandardMaterial>`
[INFO] [stdout] ...
[INFO] [stdout] 123 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]     |                                  ^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:120:27
[INFO] [stdout]     |
[INFO] [stdout] 120 |     let mut render_mesh = Mesh::new(PrimitiveTopology::TriangleList);
[INFO] [stdout]     |                           ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PrimitiveTopology`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:120:37
[INFO] [stdout]     |
[INFO] [stdout] 120 |     let mut render_mesh = Mesh::new(PrimitiveTopology::TriangleList);
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^^^^^ use of undeclared type `PrimitiveTopology`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:135:31
[INFO] [stdout]     |
[INFO] [stdout] 135 |     render_mesh.set_attribute(Mesh::ATTRIBUTE_POSITION, positions);
[INFO] [stdout]     |                               ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:124:19
[INFO] [stdout]     |
[INFO] [stdout] 124 |       mut textures: ResMut<Assets<Texture>>,
[INFO] [stdout]     |                     ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:124:26
[INFO] [stdout]     |
[INFO] [stdout] 124 |     mut textures: ResMut<Assets<Texture>>,
[INFO] [stdout]     |                          ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:136:31
[INFO] [stdout]     |
[INFO] [stdout] 136 |     render_mesh.set_attribute(Mesh::ATTRIBUTE_NORMAL, normals);
[INFO] [stdout]     |                               ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Texture` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:124:33
[INFO] [stdout]     |
[INFO] [stdout] 119 | fn setup(
[INFO] [stdout]     |         - help: you might be missing a type parameter: `<Texture>`
[INFO] [stdout] ...
[INFO] [stdout] 124 |     mut textures: ResMut<Assets<Texture>>,
[INFO] [stdout]     |                                 ^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Mesh`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:137:31
[INFO] [stdout]     |
[INFO] [stdout] 137 |     render_mesh.set_attribute(Mesh::ATTRIBUTE_UV_0, tex_coords);
[INFO] [stdout]     |                               ^^^^ use of undeclared type `Mesh`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:125:20
[INFO] [stdout]     |
[INFO] [stdout] 125 |       mut pipelines: ResMut<Assets<PipelineDescriptor>>,
[INFO] [stdout]     |                      ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:125:27
[INFO] [stdout]     |
[INFO] [stdout] 125 |     mut pipelines: ResMut<Assets<PipelineDescriptor>>,
[INFO] [stdout]     |                           ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `PipelineDescriptor` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:125:34
[INFO] [stdout]     |
[INFO] [stdout] 119 | fn setup(
[INFO] [stdout]     |         - help: you might be missing a type parameter: `<PipelineDescriptor>`
[INFO] [stdout] ...
[INFO] [stdout] 125 |     mut pipelines: ResMut<Assets<PipelineDescriptor>>,
[INFO] [stdout]     |                                  ^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:126:18
[INFO] [stdout]     |
[INFO] [stdout] 126 |       mut shaders: ResMut<Assets<Shader>>,
[INFO] [stdout]     |                    ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:126:25
[INFO] [stdout]     |
[INFO] [stdout] 126 |     mut shaders: ResMut<Assets<Shader>>,
[INFO] [stdout]     |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Shader` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:126:32
[INFO] [stdout]     |
[INFO] [stdout] 119 | fn setup(
[INFO] [stdout]     |         - help: you might be missing a type parameter: `<Shader>`
[INFO] [stdout] ...
[INFO] [stdout] 126 |     mut shaders: ResMut<Assets<Shader>>,
[INFO] [stdout]     |                                ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SamplerDescriptor` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:131:23
[INFO] [stdout]     |
[INFO] [stdout] 131 |     texture.sampler = SamplerDescriptor {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `ShaderStages` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:174:69
[INFO] [stdout]     |
[INFO] [stdout] 174 |     let pipeline = pipelines.add(PipelineDescriptor::default_config(ShaderStages {
[INFO] [stdout]     |                                                                     ^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `PbrBundle` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:186:16
[INFO] [stdout]     |
[INFO] [stdout] 186 |         .spawn(PbrBundle {
[INFO] [stdout]     |                ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `LightBundle` in this scope
[INFO] [stdout]    --> examples/array_texture_materials/array_texture_materials.rs:192:16
[INFO] [stdout]     |
[INFO] [stdout] 192 |         .spawn(LightBundle {
[INFO] [stdout]     |                ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Indices`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:138:34
[INFO] [stdout]     |
[INFO] [stdout] 138 |     render_mesh.set_indices(Some(Indices::U32(indices)));
[INFO] [stdout]     |                                  ^^^^^^^ use of undeclared type `Indices`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:147:24
[INFO] [stdout]     |
[INFO] [stdout] 147 |             transform: Transform::from_translation(Vec3::new(0.0, 100.0, 100.0)),
[INFO] [stdout]     |                        ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:147:52
[INFO] [stdout]     |
[INFO] [stdout] 147 |             transform: Transform::from_translation(Vec3::new(0.0, 100.0, 100.0)),
[INFO] [stdout]     |                                                    ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `StandardMaterial` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:146:36
[INFO] [stdout]     |
[INFO] [stdout] 146 | pub struct MeshMaterial(pub Handle<StandardMaterial>);
[INFO] [stdout]     |                        -           ^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]     |                        |
[INFO] [stdout]     |                        help: you might be missing a type parameter: `<StandardMaterial>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:149:19
[INFO] [stdout]     |
[INFO] [stdout] 149 |     mut commands: Commands,
[INFO] [stdout]     |                   ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:150:11
[INFO] [stdout]     |
[INFO] [stdout] 150 |     pool: Res<ComputeTaskPool>,
[INFO] [stdout]     |           ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ComputeTaskPool` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:150:15
[INFO] [stdout]     |
[INFO] [stdout] 148 | pub fn mesh_generator_system(
[INFO] [stdout]     |                             - help: you might be missing a type parameter: `<ComputeTaskPool>`
[INFO] [stdout] 149 |     mut commands: Commands,
[INFO] [stdout] 150 |     pool: Res<ComputeTaskPool>,
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:151:16
[INFO] [stdout]     |
[INFO] [stdout] 151 |       mut state: ResMut<MeshGeneratorState>,
[INFO] [stdout]     |                  ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:152:17
[INFO] [stdout]     |
[INFO] [stdout] 152 |       mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                   ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:152:24
[INFO] [stdout]     |
[INFO] [stdout] 152 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                        ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Mesh` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:152:31
[INFO] [stdout]     |
[INFO] [stdout] 148 | pub fn mesh_generator_system(
[INFO] [stdout]     |                             - help: you might be missing a type parameter: `<Mesh>`
[INFO] [stdout] ...
[INFO] [stdout] 152 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                               ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:153:21
[INFO] [stdout]     |
[INFO] [stdout] 153 |     keyboard_input: Res<Input<KeyCode>>,
[INFO] [stdout]     |                     ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Input` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:153:25
[INFO] [stdout]     |
[INFO] [stdout] 153 |     keyboard_input: Res<Input<KeyCode>>,
[INFO] [stdout]     |                         ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `KeyCode` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:153:31
[INFO] [stdout]     |
[INFO] [stdout] 148 | pub fn mesh_generator_system(
[INFO] [stdout]     |                             - help: you might be missing a type parameter: `<KeyCode>`
[INFO] [stdout] ...
[INFO] [stdout] 153 |     keyboard_input: Res<Input<KeyCode>>,
[INFO] [stdout]     |                               ^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:154:15
[INFO] [stdout]     |
[INFO] [stdout] 154 |     material: Res<MeshMaterial>,
[INFO] [stdout]     |               ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find function `create_mesh_bundle` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:181:28
[INFO] [stdout]     |
[INFO] [stdout] 181 |                     .spawn(create_mesh_bundle(mesh, material.0.clone(), &mut meshes))
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `TaskPool` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:190:52
[INFO] [stdout]     |
[INFO] [stdout] 190 | fn generate_chunk_meshes_from_sdf(sdf: Sdf, pool: &TaskPool) -> Vec<Option<PosNormMesh>> {
[INFO] [stdout]     |                                                    ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `TaskPool` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:234:12
[INFO] [stdout]     |
[INFO] [stdout] 234 |     pool: &TaskPool,
[INFO] [stdout]     |            ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `TaskPool` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:278:58
[INFO] [stdout]     |
[INFO] [stdout] 278 | fn generate_chunk_meshes_from_cubic(cubic: Cubic, pool: &TaskPool) -> Vec<Option<PosNormMesh>> {
[INFO] [stdout]     |                                                          ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Msaa` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:21:26
[INFO] [stdout]    |
[INFO] [stdout] 21 |         .insert_resource(Msaa { samples: 4 })
[INFO] [stdout]    |                          ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `WgpuOptions` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:22:26
[INFO] [stdout]    |
[INFO] [stdout] 22 |         .insert_resource(WgpuOptions {
[INFO] [stdout]    |                          ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `WgpuFeatures` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:23:23
[INFO] [stdout]    |
[INFO] [stdout] 23 |             features: WgpuFeatures {
[INFO] [stdout]    |                       ^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find value `DefaultPlugins` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:29:22
[INFO] [stdout]    |
[INFO] [stdout] 29 |         .add_plugins(DefaultPlugins)
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find value `WireframePlugin` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:30:21
[INFO] [stdout]    |
[INFO] [stdout] 30 |         .add_plugin(WireframePlugin)
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find function, tuple struct or tuple variant `ClearColor` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:31:26
[INFO] [stdout]    |
[INFO] [stdout] 31 |         .insert_resource(ClearColor(Color::rgb(0.3, 0.3, 0.3)))
[INFO] [stdout]    |                          ^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:39:19
[INFO] [stdout]    |
[INFO] [stdout] 39 |     mut commands: Commands,
[INFO] [stdout]    |                   ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_showcase.rs:40:27
[INFO] [stdout]     |
[INFO] [stdout] 40  |       mut wireframe_config: ResMut<WireframeConfig>,
[INFO] [stdout]     |                             ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `WireframeConfig` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:40:34
[INFO] [stdout]    |
[INFO] [stdout] 38 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<WireframeConfig>`
[INFO] [stdout] 39 |     mut commands: Commands,
[INFO] [stdout] 40 |     mut wireframe_config: ResMut<WireframeConfig>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/mesh_showcase/mesh_showcase.rs:41:20
[INFO] [stdout]     |
[INFO] [stdout] 41  |       mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]     |                      ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:41:27
[INFO] [stdout]    |
[INFO] [stdout] 41 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                           ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `StandardMaterial` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:41:34
[INFO] [stdout]    |
[INFO] [stdout] 38 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<StandardMaterial>`
[INFO] [stdout] ...
[INFO] [stdout] 41 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `LightBundle` in this scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:45:20
[INFO] [stdout]    |
[INFO] [stdout] 45 |     commands.spawn(LightBundle {
[INFO] [stdout]    |                    ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PerspectiveCameraBundle`
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:151:16
[INFO] [stdout]     |
[INFO] [stdout] 151 |         .spawn(PerspectiveCameraBundle::default())
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^^^^^^^^ use of undeclared type `PerspectiveCameraBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]  --> examples/quad_mesh_uvs/camera_rotation.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 |     camera: Entity,
[INFO] [stdout]   |             ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]  --> examples/quad_mesh_uvs/camera_rotation.rs:8:24
[INFO] [stdout]   |
[INFO] [stdout] 8 |     pub fn new(camera: Entity) -> Self {
[INFO] [stdout]   |                        ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 |     state: Res<CameraRotationState>,
[INFO] [stdout]    |            ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 15 |     time: Res<Time>,
[INFO] [stdout]    |           ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Time` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:15:15
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn camera_rotation_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Time>`
[INFO] [stdout] 14 |     state: Res<CameraRotationState>,
[INFO] [stdout] 15 |     time: Res<Time>,
[INFO] [stdout]    |               ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Query` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:16:21
[INFO] [stdout]    |
[INFO] [stdout] 16 |     mut transforms: Query<&mut Transform>,
[INFO] [stdout]    |                     ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Transform` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:16:32
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn camera_rotation_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Transform>`
[INFO] [stdout] ...
[INFO] [stdout] 16 |     mut transforms: Query<&mut Transform>,
[INFO] [stdout]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Handle` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:28:16
[INFO] [stdout]    |
[INFO] [stdout] 28 | struct Loading(Handle<Texture>);
[INFO] [stdout]    |                ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Texture` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:28:23
[INFO] [stdout]    |
[INFO] [stdout] 28 | struct Loading(Handle<Texture>);
[INFO] [stdout]    |               -       ^^^^^^^ not found in this scope
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: you might be missing a type parameter: `<Texture>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find value `DefaultPlugins` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:32:22
[INFO] [stdout]    |
[INFO] [stdout] 32 |         .add_plugins(DefaultPlugins)
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:46:30
[INFO] [stdout]    |
[INFO] [stdout] 46 | fn load_assets(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |                              ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:46:54
[INFO] [stdout]    |
[INFO] [stdout] 46 | fn load_assets(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |                                                      ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `AssetServer` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:46:58
[INFO] [stdout]    |
[INFO] [stdout] 46 | fn load_assets(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |               -                                          ^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: you might be missing a type parameter: `<AssetServer>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:53:16
[INFO] [stdout]     |
[INFO] [stdout] 53  |       mut state: ResMut<State<AppState>>,
[INFO] [stdout]     |                  ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `State` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:53:23
[INFO] [stdout]    |
[INFO] [stdout] 53 |     mut state: ResMut<State<AppState>>,
[INFO] [stdout]    |                       ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:54:13
[INFO] [stdout]    |
[INFO] [stdout] 54 |     handle: Res<Loading>,
[INFO] [stdout]    |             ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:55:19
[INFO] [stdout]    |
[INFO] [stdout] 55 |     asset_server: Res<AssetServer>,
[INFO] [stdout]    |                   ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `AssetServer` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:55:23
[INFO] [stdout]    |
[INFO] [stdout] 52 | fn check_loaded(
[INFO] [stdout]    |                - help: you might be missing a type parameter: `<AssetServer>`
[INFO] [stdout] ...
[INFO] [stdout] 55 |     asset_server: Res<AssetServer>,
[INFO] [stdout]    |                       ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:87:19
[INFO] [stdout]    |
[INFO] [stdout] 87 |     mut commands: Commands,
[INFO] [stdout]    |                   ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:88:21
[INFO] [stdout]    |
[INFO] [stdout] 88 |     texture_handle: Res<Loading>,
[INFO] [stdout]    |                     ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:89:17
[INFO] [stdout]     |
[INFO] [stdout] 89  |       mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                   ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:89:24
[INFO] [stdout]    |
[INFO] [stdout] 89 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |                        ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Mesh` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:89:31
[INFO] [stdout]    |
[INFO] [stdout] 86 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<Mesh>`
[INFO] [stdout] ...
[INFO] [stdout] 89 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |                               ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:90:20
[INFO] [stdout]     |
[INFO] [stdout] 90  |       mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]     |                      ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:90:27
[INFO] [stdout]    |
[INFO] [stdout] 90 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                           ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `StandardMaterial` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:90:34
[INFO] [stdout]    |
[INFO] [stdout] 86 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<StandardMaterial>`
[INFO] [stdout] ...
[INFO] [stdout] 90 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:91:19
[INFO] [stdout]     |
[INFO] [stdout] 91  |       mut textures: ResMut<Assets<Texture>>,
[INFO] [stdout]     |                     ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:91:26
[INFO] [stdout]    |
[INFO] [stdout] 91 |     mut textures: ResMut<Assets<Texture>>,
[INFO] [stdout]    |                          ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Texture` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:91:33
[INFO] [stdout]    |
[INFO] [stdout] 86 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<Texture>`
[INFO] [stdout] ...
[INFO] [stdout] 91 |     mut textures: ResMut<Assets<Texture>>,
[INFO] [stdout]    |                                 ^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SamplerDescriptor` in this scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:96:23
[INFO] [stdout]    |
[INFO] [stdout] 96 |     texture.sampler = SamplerDescriptor {
[INFO] [stdout]    |                       ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `PbrBundle` in this scope
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:141:16
[INFO] [stdout]     |
[INFO] [stdout] 141 |         .spawn(PbrBundle {
[INFO] [stdout]     |                ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `LightBundle` in this scope
[INFO] [stdout]    --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:146:16
[INFO] [stdout]     |
[INFO] [stdout] 146 |         .spawn(LightBundle {
[INFO] [stdout]     |                ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `WindowDescriptor`
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:23:27
[INFO] [stdout]    |
[INFO] [stdout] 23 |     let mut window_desc = WindowDescriptor::default();
[INFO] [stdout]    |                           ^^^^^^^^^^^^^^^^ use of undeclared type `WindowDescriptor`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `App`
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 28 |     App::build()
[INFO] [stdout]    |     ^^^ use of undeclared type `App`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Color`
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:75:23
[INFO] [stdout]    |
[INFO] [stdout] 75 |         materials.add(Color::rgb(1.0, 0.0, 0.0).into()),
[INFO] [stdout]    |                       ^^^^^ use of undeclared type `Color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Transform`
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:81:20
[INFO] [stdout]    |
[INFO] [stdout] 81 |         transform: Transform::from_translation(Vec3::new(0.0, 250.0, 0.0)),
[INFO] [stdout]    |                    ^^^^^^^^^ use of undeclared type `Transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Vec3`
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:81:48
[INFO] [stdout]    |
[INFO] [stdout] 81 |         transform: Transform::from_translation(Vec3::new(0.0, 250.0, 0.0)),
[INFO] [stdout]    |                                                ^^^^ use of undeclared type `Vec3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]  --> examples/lod_terrain/camera.rs:4:44
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn create_camera_entity(commands: &mut Commands) -> Entity {
[INFO] [stdout]   |                                            ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]  --> examples/lod_terrain/camera.rs:4:57
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn create_camera_entity(commands: &mut Commands) -> Entity {
[INFO] [stdout]   |                                                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find function `create_camera_bundle` in this scope
[INFO] [stdout]  --> examples/lod_terrain/camera.rs:6:16
[INFO] [stdout]   |
[INFO] [stdout] 6 |         .spawn(create_camera_bundle(camera_transform(0.0)))
[INFO] [stdout]   |                ^^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:11:36
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn camera_control_system(time: Res<Time>, mut cameras: Query<(&Camera, &mut Transform)>) {
[INFO] [stdout]    |                                    ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Time` in this scope
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:11:40
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn camera_control_system(time: Res<Time>, mut cameras: Query<(&Camera, &mut Transform)>) {
[INFO] [stdout]    |                             -          ^^^^ not found in this scope
[INFO] [stdout]    |                             |
[INFO] [stdout]    |                             help: you might be missing a type parameter: `<Time>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Query` in this scope
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:11:60
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn camera_control_system(time: Res<Time>, mut cameras: Query<(&Camera, &mut Transform)>) {
[INFO] [stdout]    |                                                            ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:11:68
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn camera_control_system(time: Res<Time>, mut cameras: Query<(&Camera, &mut Transform)>) {
[INFO] [stdout]    |                             -                                      ^^^^^^ not found in this scope
[INFO] [stdout]    |                             |
[INFO] [stdout]    |                             help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Transform` in this scope
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:11:81
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn camera_control_system(time: Res<Time>, mut cameras: Query<(&Camera, &mut Transform)>) {
[INFO] [stdout]    |                             -                                                   ^^^^^^^^^ not found in this scope
[INFO] [stdout]    |                             |
[INFO] [stdout]    |                             help: you might be missing a type parameter: `<Transform>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Transform` in this scope
[INFO] [stdout]   --> examples/lod_terrain/camera.rs:21:36
[INFO] [stdout]    |
[INFO] [stdout] 21 | fn camera_transform(mut t: f32) -> Transform {
[INFO] [stdout]    |                                    ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Vec3` in this scope
[INFO] [stdout]    --> examples/lod_terrain/camera.rs:30:35
[INFO] [stdout]     |
[INFO] [stdout] 30  |   pub fn camera_position(t: f32) -> Vec3 {
[INFO] [stdout]     |                                     ^^^^ help: a struct with a similar name exists: `Vec`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Query` in this scope
[INFO] [stdout]   --> examples/lod_terrain/level_of_detail.rs:25:14
[INFO] [stdout]    |
[INFO] [stdout] 25 |     cameras: Query<(&Camera, &Transform)>,
[INFO] [stdout]    |              ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> examples/lod_terrain/level_of_detail.rs:25:22
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub fn level_of_detail_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] 25 |     cameras: Query<(&Camera, &Transform)>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Transform` in this scope
[INFO] [stdout]   --> examples/lod_terrain/level_of_detail.rs:25:31
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub fn level_of_detail_system(
[INFO] [stdout]    |                              - help: you might be missing a type parameter: `<Transform>`
[INFO] [stdout] 25 |     cameras: Query<(&Camera, &Transform)>,
[INFO] [stdout]    |                               ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/lod_terrain/level_of_detail.rs:26:16
[INFO] [stdout]    |
[INFO] [stdout] 26 |     voxel_map: Res<VoxelMap>,
[INFO] [stdout]    |                ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/lod_terrain/level_of_detail.rs:27:20
[INFO] [stdout]     |
[INFO] [stdout] 27  |       mut lod_state: ResMut<LodState>,
[INFO] [stdout]     |                      ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/lod_terrain/level_of_detail.rs:28:24
[INFO] [stdout]     |
[INFO] [stdout] 28  |       mut mesh_commands: ResMut<MeshCommandQueue>,
[INFO] [stdout]     |                          ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ComputeTaskPool` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:13:40
[INFO] [stdout]    |
[INFO] [stdout] 13 | fn max_mesh_creations_per_frame(pool: &ComputeTaskPool) -> usize {
[INFO] [stdout]    |                                        ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Handle` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:44:29
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub struct MeshMaterial(pub Handle<StandardMaterial>);
[INFO] [stdout]    |                             ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `StandardMaterial` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:44:36
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub struct MeshMaterial(pub Handle<StandardMaterial>);
[INFO] [stdout]    |                        -           ^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |                        |
[INFO] [stdout]    |                        help: you might be missing a type parameter: `<StandardMaterial>`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Entity` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:49:45
[INFO] [stdout]    |
[INFO] [stdout] 47 | pub struct ChunkMeshes {
[INFO] [stdout]    |                       - help: you might be missing a type parameter: `<Entity>`
[INFO] [stdout] 48 |     // Map from chunk key to mesh entity.
[INFO] [stdout] 49 |     entities: SmallKeyHashMap<LodChunkKey3, Entity>,
[INFO] [stdout]    |                                             ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:54:19
[INFO] [stdout]    |
[INFO] [stdout] 54 |     mut commands: Commands,
[INFO] [stdout]    |                   ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:55:11
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pool: Res<ComputeTaskPool>,
[INFO] [stdout]    |           ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ComputeTaskPool` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:55:15
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub fn mesh_generator_system(
[INFO] [stdout]    |                             - help: you might be missing a type parameter: `<ComputeTaskPool>`
[INFO] [stdout] 54 |     mut commands: Commands,
[INFO] [stdout] 55 |     pool: Res<ComputeTaskPool>,
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:56:16
[INFO] [stdout]    |
[INFO] [stdout] 56 |     voxel_map: Res<VoxelMap>,
[INFO] [stdout]    |                ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:58:20
[INFO] [stdout]    |
[INFO] [stdout] 58 |     mesh_material: Res<MeshMaterial>,
[INFO] [stdout]    |                    ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:59:24
[INFO] [stdout]     |
[INFO] [stdout] 59  |       mut mesh_commands: ResMut<MeshCommandQueue>,
[INFO] [stdout]     |                          ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:60:22
[INFO] [stdout]     |
[INFO] [stdout] 60  |       mut mesh_assets: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |                        ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:60:29
[INFO] [stdout]    |
[INFO] [stdout] 60 |     mut mesh_assets: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |                             ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Mesh` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:60:36
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub fn mesh_generator_system(
[INFO] [stdout]    |                             - help: you might be missing a type parameter: `<Mesh>`
[INFO] [stdout] ...
[INFO] [stdout] 60 |     mut mesh_assets: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |                                    ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:61:23
[INFO] [stdout]     |
[INFO] [stdout] 61  |       mut chunk_meshes: ResMut<ChunkMeshes>,
[INFO] [stdout]     |                         ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ComputeTaskPool` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:83:12
[INFO] [stdout]    |
[INFO] [stdout] 83 |     pool: &ComputeTaskPool,
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:86:20
[INFO] [stdout]    |
[INFO] [stdout] 86 |     commands: &mut Commands,
[INFO] [stdout]    |                    ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ThreadLocalResource` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:185:31
[INFO] [stdout]     |
[INFO] [stdout] 185 | type ThreadLocalMeshBuffers = ThreadLocalResource<RefCell<SurfaceNetsBuffer>>;
[INFO] [stdout]     |                               ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:190:20
[INFO] [stdout]     |
[INFO] [stdout] 190 |     commands: &mut Commands,
[INFO] [stdout]     |                    ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:191:23
[INFO] [stdout]     |
[INFO] [stdout] 191 |     mesh_assets: &mut Assets<Mesh>,
[INFO] [stdout]     |                       ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Mesh` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:191:30
[INFO] [stdout]     |
[INFO] [stdout] 187 | fn spawn_mesh_entities(
[INFO] [stdout]     |                       - help: you might be missing a type parameter: `<Mesh>`
[INFO] [stdout] ...
[INFO] [stdout] 191 |     mesh_assets: &mut Assets<Mesh>,
[INFO] [stdout]     |                              ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find function `create_mesh_bundle` in this scope
[INFO] [stdout]    --> examples/lod_terrain/mesh_generator.rs:199:28
[INFO] [stdout]     |
[INFO] [stdout] 199 |                     .spawn(create_mesh_bundle(
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ComputeTaskPool` in this scope
[INFO] [stdout]   --> examples/lod_terrain/voxel_map.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 15 |     pool: &ComputeTaskPool,
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Msaa` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:29:26
[INFO] [stdout]    |
[INFO] [stdout] 29 |         .insert_resource(Msaa { samples: 4 })
[INFO] [stdout]    |                          ^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find value `DefaultPlugins` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:37:22
[INFO] [stdout]    |
[INFO] [stdout] 37 |         .add_plugins(DefaultPlugins)
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Commands` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:47:19
[INFO] [stdout]    |
[INFO] [stdout] 47 |     mut commands: Commands,
[INFO] [stdout]    |                   ^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Res` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:49:11
[INFO] [stdout]    |
[INFO] [stdout] 49 |     pool: Res<ComputeTaskPool>,
[INFO] [stdout]    |           ^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ComputeTaskPool` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:49:15
[INFO] [stdout]    |
[INFO] [stdout] 46 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<ComputeTaskPool>`
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pool: Res<ComputeTaskPool>,
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ResMut` in this scope
[INFO] [stdout]    --> examples/lod_terrain/lod_terrain.rs:50:20
[INFO] [stdout]     |
[INFO] [stdout] 50  |       mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]     |                      ^^^^^^ help: a trait with a similar name exists: `AsMut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Assets` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:50:27
[INFO] [stdout]    |
[INFO] [stdout] 50 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                           ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `StandardMaterial` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:50:34
[INFO] [stdout]    |
[INFO] [stdout] 46 | fn setup(
[INFO] [stdout]    |         - help: you might be missing a type parameter: `<StandardMaterial>`
[INFO] [stdout] ...
[INFO] [stdout] 50 |     mut materials: ResMut<Assets<StandardMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `LightBundle` in this scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:80:20
[INFO] [stdout]    |
[INFO] [stdout] 80 |     commands.spawn(LightBundle {
[INFO] [stdout]    |                    ^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {setup}` in the current scope
[INFO] [stdout]   --> examples/sdf_mesh/sdf_mesh.rs:15:35
[INFO] [stdout]    |
[INFO] [stdout] 15 |         .add_startup_system(setup.system())
[INFO] [stdout]    |                                   ^^^^^^ method not found in `fn([type error], [type error], [type error]) {setup}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `setup` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 28 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0412, E0422, E0425, E0432, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0412`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `building-blocks`
[INFO] [stderr] 
[INFO] [stderr] To learn more, run the command again with --verbose.
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error]) {load_assets}` in the current scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:41:67
[INFO] [stdout]    |
[INFO] [stdout] 41 |         .on_state_enter(APP_STAGE, AppState::Loading, load_assets.system())
[INFO] [stdout]    |                                                                   ^^^^^^ method not found in `fn([type error], [type error]) {load_assets}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `load_assets` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error]) {load_assets}` in the current scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:39:67
[INFO] [stdout]    |
[INFO] [stdout] 39 |         .on_state_enter(APP_STAGE, AppState::Loading, load_assets.system())
[INFO] [stdout]    |                                                                   ^^^^^^ method not found in `fn([type error], [type error]) {load_assets}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `load_assets` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {check_loaded}` in the current scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:42:69
[INFO] [stdout]    |
[INFO] [stdout] 42 |         .on_state_update(APP_STAGE, AppState::Loading, check_loaded.system())
[INFO] [stdout]    |                                                                     ^^^^^^ method not found in `fn([type error], [type error], [type error]) {check_loaded}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `check_loaded` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {setup}` in the current scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:32:35
[INFO] [stdout]    |
[INFO] [stdout] 32 |         .add_startup_system(setup.system())
[INFO] [stdout]    |                                   ^^^^^^ method not found in `fn([type error], [type error], [type error]) {setup}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `setup` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {check_loaded}` in the current scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:40:69
[INFO] [stdout]    |
[INFO] [stdout] 40 |         .on_state_update(APP_STAGE, AppState::Loading, check_loaded.system())
[INFO] [stdout]    |                                                                     ^^^^^^ method not found in `fn([type error], [type error], [type error]) {check_loaded}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `check_loaded` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error], [type error], [type error], [type error], [type error]) {setup}` in the current scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:43:57
[INFO] [stdout]    |
[INFO] [stdout] 43 |         .on_state_enter(APP_STAGE, AppState::Run, setup.system())
[INFO] [stdout]    |                                                         ^^^^^^ method not found in `fn([type error], [type error], [type error], [type error], [type error], [type error], [type error]) {setup}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `setup` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {camera_rotation_system}` in the current scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:33:44
[INFO] [stdout]    |
[INFO] [stdout] 33 |         .add_system(camera_rotation_system.system())
[INFO] [stdout]    |                                            ^^^^^^ method not found in `fn([type error], [type error], [type error]) {camera_rotation_system}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `camera_rotation_system` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error], [type error], [type error]) {setup}` in the current scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:41:57
[INFO] [stdout]    |
[INFO] [stdout] 41 |         .on_state_enter(APP_STAGE, AppState::Run, setup.system())
[INFO] [stdout]    |                                                         ^^^^^^ method not found in `fn([type error], [type error], [type error], [type error], [type error]) {setup}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `setup` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {camera_rotation_system}` in the current scope
[INFO] [stdout]   --> examples/array_texture_materials/array_texture_materials.rs:44:75
[INFO] [stdout]    |
[INFO] [stdout] 44 |         .on_state_update(APP_STAGE, AppState::Run, camera_rotation_system.system())
[INFO] [stdout]    |                                                                           ^^^^^^ method not found in `fn([type error], [type error], [type error]) {camera_rotation_system}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `camera_rotation_system` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {camera_rotation_system}` in the current scope
[INFO] [stdout]   --> examples/quad_mesh_uvs/quad_mesh_uvs.rs:42:75
[INFO] [stdout]    |
[INFO] [stdout] 42 |         .on_state_update(APP_STAGE, AppState::Run, camera_rotation_system.system())
[INFO] [stdout]    |                                                                           ^^^^^^ method not found in `fn([type error], [type error], [type error]) {camera_rotation_system}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `camera_rotation_system` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error]) {setup}` in the current scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:39:35
[INFO] [stdout]    |
[INFO] [stdout] 39 |         .add_startup_system(setup.system())
[INFO] [stdout]    |                                   ^^^^^^ method not found in `fn([type error], [type error], [type error]) {setup}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `setup` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error], [type error], [type error], [type error]) {mesh_generator_system}` in the current scope
[INFO] [stdout]   --> examples/mesh_showcase/mesh_showcase.rs:34:43
[INFO] [stdout]    |
[INFO] [stdout] 34 |         .add_system(mesh_generator_system.system())
[INFO] [stdout]    |                                           ^^^^^^ method not found in `fn([type error], [type error], [type error], [type error], [type error], [type error]) {mesh_generator_system}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `mesh_generator_system` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0282]: type annotations needed
[INFO] [stdout]   --> examples/mesh_showcase/mesh_generator.rs:24:34
[INFO] [stdout]    |
[INFO] [stdout] 24 |             chunk_mesh_entities: Vec::new(),
[INFO] [stdout]    |                                  ^^^^^^^^ cannot infer type for type parameter `T`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0689]: can't call method `sin` on ambiguous numeric type `{float}`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:21:35
[INFO] [stdout]    |
[INFO] [stdout] 21 |     let height = 30.0 * (2.0 * t).sin();
[INFO] [stdout]    |                                   ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0689]: can't call method `sin` on ambiguous numeric type `{float}`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:21:35
[INFO] [stdout]    |
[INFO] [stdout] 21 |     let height = 30.0 * (2.0 * t).sin();
[INFO] [stdout]    |                                   ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0689]: can't call method `cos` on ambiguous numeric type `{float}`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:23:24
[INFO] [stdout]    |
[INFO] [stdout] 23 |     let x = radius * t.cos();
[INFO] [stdout]    |                        ^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you must specify a type for this binding, like `f32`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     let t: f32 = 0.3 * time.seconds_since_startup() as f32;
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0689]: can't call method `cos` on ambiguous numeric type `{float}`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:23:24
[INFO] [stdout]    |
[INFO] [stdout] 23 |     let x = radius * t.cos();
[INFO] [stdout]    |                        ^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you must specify a type for this binding, like `f32`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     let t: f32 = 0.3 * time.seconds_since_startup() as f32;
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0689]: can't call method `sin` on ambiguous numeric type `{float}`
[INFO] [stdout]   --> examples/array_texture_materials/camera_rotation.rs:24:24
[INFO] [stdout]    |
[INFO] [stdout] 24 |     let z = radius * t.sin();
[INFO] [stdout]    |                        ^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you must specify a type for this binding, like `f32`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     let t: f32 = 0.3 * time.seconds_since_startup() as f32;
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0689]: can't call method `sin` on ambiguous numeric type `{float}`
[INFO] [stdout]   --> examples/quad_mesh_uvs/camera_rotation.rs:24:24
[INFO] [stdout]    |
[INFO] [stdout] 24 |     let z = radius * t.sin();
[INFO] [stdout]    |                        ^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you must specify a type for this binding, like `f32`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     let t: f32 = 0.3 * time.seconds_since_startup() as f32;
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error], [type error]) {level_of_detail_system}` in the current scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:40:44
[INFO] [stdout]    |
[INFO] [stdout] 40 |         .add_system(level_of_detail_system.system())
[INFO] [stdout]    |                                            ^^^^^^ method not found in `fn([type error], [type error], [type error], [type error]) {level_of_detail_system}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `level_of_detail_system` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 63 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0412, E0422, E0425, E0432, E0433, E0599, E0689.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0412`.
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 77 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0412, E0422, E0425, E0432, E0433, E0599, E0689.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0412`.
[INFO] [stdout] 
[INFO] [stdout] error[E0283]: type annotations needed
[INFO] [stdout]    --> examples/mesh_showcase/mesh_generator.rs:146:25
[INFO] [stdout]     |
[INFO] [stdout] 146 | pub struct MeshMaterial(pub Handle<StandardMaterial>);
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ cannot infer type
[INFO] [stdout]     |
[INFO] [stdout]     = note: cannot satisfy `_: std::default::Default`
[INFO] [stdout]     = note: required by `std::default::Default::default`
[INFO] [stdout]     = note: this error originates in a derive macro (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error], [type error], [type error], [type error], [type error], [type error], [type error]) {mesh_generator_system}` in the current scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:41:43
[INFO] [stdout]    |
[INFO] [stdout] 41 |         .add_system(mesh_generator_system.system())
[INFO] [stdout]    |                                           ^^^^^^ method not found in `fn([type error], [type error], [type error], [type error], [type error], [type error], [type error], [type error]) {mesh_generator_system}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `mesh_generator_system` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `system` found for fn item `fn([type error], [type error]) {camera_control_system}` in the current scope
[INFO] [stdout]   --> examples/lod_terrain/lod_terrain.rs:42:43
[INFO] [stdout]    |
[INFO] [stdout] 42 |         .add_system(camera_control_system.system())
[INFO] [stdout]    |                                           ^^^^^^ method not found in `fn([type error], [type error]) {camera_control_system}`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `camera_control_system` is a function, perhaps you wish to call it
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 64 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0282, E0283, E0412, E0422, E0425, E0432, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0282`.
[INFO] [stdout] 
[INFO] [stdout] error[E0283]: type annotations needed
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:44:25
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub struct MeshMaterial(pub Handle<StandardMaterial>);
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ cannot infer type
[INFO] [stdout]    |
[INFO] [stdout]    = note: cannot satisfy `_: std::default::Default`
[INFO] [stdout]    = note: required by `std::default::Default::default`
[INFO] [stdout]    = note: this error originates in a derive macro (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0283]: type annotations needed
[INFO] [stdout]   --> examples/lod_terrain/mesh_generator.rs:49:5
[INFO] [stdout]    |
[INFO] [stdout] 49 |     entities: SmallKeyHashMap<LodChunkKey3, Entity>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ cannot infer type
[INFO] [stdout]    |
[INFO] [stdout]    = note: cannot satisfy `_: std::default::Default`
[INFO] [stdout]    = note: required by `std::default::Default::default`
[INFO] [stdout]    = note: this error originates in a derive macro (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 71 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0283, E0412, E0422, E0425, E0432, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0283`.
[INFO] [stdout] 
[INFO] [stderr] error: build failed
[INFO] running `Command { std: "docker" "inspect" "46468a1d46499677a2bb7f2b859fc7df8bd9a7e0a030ee435a9be32a28dc16ce", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "46468a1d46499677a2bb7f2b859fc7df8bd9a7e0a030ee435a9be32a28dc16ce", kill_on_drop: false }`
[INFO] [stdout] 46468a1d46499677a2bb7f2b859fc7df8bd9a7e0a030ee435a9be32a28dc16ce
